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Agile Software Development, Principles, Patterns, and Practices by Robert C. Martin
Popular Features. New Releases. Agile Principles, Patterns, and Practices in C. NET programmers have a definitive guide to agile methods with this completely updated volume from Robert C. This book presents a series of case studies illustrating the fundamentals of Agile development and Agile design, and moves quickly from UML models to real C code.
The introductory chapters lay out the basics of the agile movement, while the later chapters show proven techniques in action.
Agile Software Development, Principles, Patterns, and Practices
The book includes many source code examples that are also available for download from the authors' Web site. Readers will come away from this book understanding Agile principles, and the fourteen practices of Extreme Programming Spiking, splitting, velocity, and planning iterations and releases Test-driven development, test-first design, and acceptance testing Refactoring with unit testing Pair programming Agile design and design smells The five types of UML diagrams and how to use them effectively Object-oriented package design and design patterns How to put all of it together for a real-world project Whether you are a C programmer or a Visual Basic or Java programmer learning C , a software development manager, or a business analyst, Agile Principles, Patterns, and Practices in C is the first book you should read to understand agile software and how it applies to programming in the.
NET Framework. Other books in this series. Clean Code Robert C. Add to basket. Clean Architecture Robert C.
The Clean Coder Robert C. Agile Estimating and Planning Mike Cohn. The Software Craftsman Sandro Mancuso. Java Application Architecture Kirk Knoernschild.
Fit for Developing Software Rick Mugridge. Robert C. Martin is President of Object Mentor Inc.
How did agile software development principles patterns and practices come about?
He is a featured speaker at international conferences and trade shows. Object-Oriented Programming. Product detail Title no longer available. Features Comprehensive, pragmatic tutorial on Agile Development and eXtreme programming written by one of the founding father of Agile Development. Teaches software developers how to get projects done on time, and on budget using the power of Agile Development.
Uses real-world case studies to show how to of plan, test, refactor, and pair program using eXtreme programming. Focuses on solving customer oriented systems problems using UML and Design Patterns New to this Edition Completely revised material -Principles have been assembled and presented with a better organization, patterns are discussed as their own topic, the case studies have been redone. Table of Contents I. Agile Practices.
Overview of Extreme Programming. A Programming Episode. What Is Agile Design? Command and Active Object. Facade and Mediator. Singleton and Monostate. Null Object. The Payroll Case Study: Implementation. Principles of Package Design.
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